gl_draw_done


Description:

[ Version ( since = "0.35" ) ]
public void gl_draw_done ()

After a SpiceDisplayChannel:SpiceDisplayChannel:gl-draw is emitted, the client should draw the current display with the current GL scanout, and must release the GL resource with a call to display_gl_draw_done (failing to do so for each gl-draw may result in a frozen display).

Parameters:

this

a DisplayChannel