Packages
sdl2
SDL
Input
GameController
Axis
BindType
Button
ButtonBind
name
count
create_from_instance_id
is_game_controller
load_mapping
load_mapping_file
load_mapping_rw
mapping_for_guid
name_for_index
set_event_state
update_controls
GameController
get_axis_bind
get_axis_status
get_button_bind
get_button_status
get_mapping
is_attached
to_joystick
update_controls
Description:
[
CCode
( cname =
"SDL_GameControllerUpdate"
) ]
public
static
void
update_controls
()