SDL.Audio
Description:
Content:
Structs:
Enums:
Delegates:
Functions:
- public void @unlock ()
- public void close ()
- public void do_lock ()
- public void free (ref uint8 audio_buf)
- public unowned string get_current_driver ()
- public unowned string get_driver (int index)
- public int init (string driver)
- public unowned AudioSpec? load (string file, ref AudioSpec spec, out uint8[] audio_buf, out uint32 audio_len)
- public unowned AudioSpec? load_rw (RWops src, int freesrc, ref AudioSpec spec, out uint8[] audio_buf, out uint32 audio_len)
- public void mix (uint8[] dst, uint8[] src, uint32 len, int volume)
- public void mix_device (uint8[] dst, uint8[] src, AudioFormat format, uint32 len, int volume)
- public int num_devices (int iscapture = 0)
- public int num_drivers ()
- public int open (AudioSpec desired, out AudioSpec obtained)
- public void pause (int pause_on)
- public void quit ()
- public AudioStatus status ()