CLAMP_TO_EDGE
Description:
CLAMP_TO_EDGE
The coordinates outside the range 0→1 will sample copies of the edge pixels of the texture.
This is useful to avoid artifacts if only one copy of the texture is being rendered.
The coordinates outside the range 0→1 will sample copies of the edge pixels of the texture.
This is useful to avoid artifacts if only one copy of the texture is being rendered.