pan


Description:

public virtual signal bool pan (Actor actor, bool is_interpolated)

The pan signal is emitted to keep track of the motion during a pan gesture.

is_interpolated is set to true during the interpolation phase of the pan, after the drag has ended and the interpolate property was set to true.

Parameters:

actor

the Actor attached to the action

is_interpolated

if the event is the result of interpolating the motion velocity at the end of the drag

Returns:

true if the pan should continue, and false if the pan should be cancelled.