ActorFlags
Description:
[ CCode ( cprefix = "CLUTTER_ACTOR_" , type_id = "clutter_actor_flags_get_type ()" ) ]
[ Flags ]
public enum ActorFlags
Flags used to signal the state of an actor.
Content:
Enum values:
- MAPPED - the actor will be painted
(is visible, and inside a toplevel, and all parents visible)
- NO_LAYOUT - the actor provides
an explicit layout management policy for its children; this flag will prevent Clutter from automatic queueing of relayout and will defer all
layouting to the actor itself
- REACTIVE - the actor 'reacts' to
mouse events emmitting event signals
- REALIZED - the resources
associated to the actor have been allocated
- VISIBLE - the actor has been
shown by the application program