ComponentLayer
Description:
public enum ComponentLayer
The ComponentLayer of an Component instance indicates its relative stacking order with respect to the onscreen visual representation of the UI.
ComponentLayer, in combination with Component bounds
information, can be used to compute the visibility of all or part of a component. This is important in programmatic determination of
region-of-interest for magnification, and in flat screen review models of the screen, as well as for other uses. Objects residing in two of the
ComponentLayer categories support further z-ordering information, with respect to their peers in the same layer:
namely, ATSPI_LAYER_WINDOW
and ATSPI_LAYER_MDI
. Relative stacking order for other objects within the same layer is not
available; the recommended heuristic is first child paints first. In other words, assume that the first siblings in the child list are subject
to being overpainted by later siblings if their bounds intersect. The order of layers, from bottom to top, is: ATSPI_LAYER_BACKGROUND
, ATSPI_LAYER_WINDOW
, ATSPI_LAYER_MDI
, ATSPI_LAYER_CANVAS
, ATSPI_LAYER_WIDGET
,
ATSPI_LAYER_POPUP
, and ATSPI_LAYER_OVERLAY
.